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This is with performance set to Very High at 1920x1080. (Turning off dynamic shadows would get me about 50-55 fps except in the really congested areas of the siege). I had a few of my PC Gamer compatriots run the same siege scene to see how their CPUs did.Ĭhris " The Baby " Livingston: On my i7-9700K with my RTX 2080, a 1,000 person siege would get me around 35-45 frames per second, usually closer to the lower.
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And sure, the 8700K isn't the most powerful CPU on the market, but it's no slouch either. That was at 1920x1080, no less! Our Intel Core i7-8700K was likely to blame, as all our GPUs topped out around 45 frames per second in that scenario.
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Everyone wants their own personal Helm's Deep moment.īut the reality? With a 1,000 person siege, not even the mighty 2080 Ti could reliably do 60 frames per second at max settings in our testbed. Everyone wants a PC that can handle a 1,000 person siege. Mount & Blade 2 is defined by its scale, and by the feeling you get when smash two lines of Battanian and Khuzatian cavalry together like kids playing with armfuls of action figures.
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I have to, though! Nothing makes more of an impact on your framerate, not even the Shadow Type setting I just mentioned-but Shadow Type is something you can adjust without affecting the game.īattle Size? Not so much. This is such a uniquely Mount & Blade 2 setting, I struggled with whether to include it. It is the number one setting you should tweak if you're struggling with Mount & Blade 2 during this early stage of release.īattle Size: The next setting you should tweak? It's going to break your little warmongering heart, but you should reduce the number of soldiers on-screen. And sure, Mount & Blade 2 looks uglier without dynamic shadows, but it's a small price to pay for being able to run the damn game. Every battle, no matter how many soldiers. Moving from "Static Only" to "Static & Dynamic" though? I've seen it boost framerate by as much as 25 or even 35% in my tests. Moving from "Off" to "Static Only" has almost zero impact. All those immovable objects I mentioned before? Surprise! They also get dynamic shadows, those double-dippers. It also seemingly covers any shadows cast by the sun and moon, as Mount & Blade 2 has a day/night cycle. In big battle scenes, that means up to 1,000 dynamically rendered shadows for each individual soldier-and their horses. Even a 2080 Ti wasn't enough to pull off a 1,000-person siege at a steady 60 fps.ĭynamic shadows, as you might guess, cover everything else.
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